Husk Development Blog

May 19

slimabob asked: Is this game still being worked on?

Maybe

Dec 13

Working on tree painting styles

Working on tree painting styles

Dec 07

New character design sketches
A lot of the original plan is being changed and discussed at the moment, I’m still trying to get used to some of these new ideas.

New character design sketches

A lot of the original plan is being changed and discussed at the moment, I’m still trying to get used to some of these new ideas.

We’re under new management
Let’s see how far we get from here

We’re under new management

Let’s see how far we get from here

Sep 30

Husk is being put on Hiatus

Development team has been disbanded

I’m going to pursue putting together a more local team to improve development

the project will most likely start from scratch again

this decision is probably for the best.

Aug 02

Some great concept art by our new concept artist
http://infernomonster.deviantart.com/

Some great concept art by our new concept artist

http://infernomonster.deviantart.com/

Aug 01

There are a few animation bugs I’ll need to work out, as well as quite a bit of optimization to work out.

There are a few animation bugs I’ll need to work out, as well as quite a bit of optimization to work out.

Jul 28

Have a small screen shot

Have a small screen shot

Jul 16

Husk Achievement Ideas (references woooooooo)

Jul 03

[video]

Jun 23

nightscoolwind asked: I would pay good money to see this be finished...

well I don’t feel the need to jump to kickstarter just yet or anything like that

Besides, I’m Canadian, as far as I know we aren’t completely compatible with that just yet. but so far this game has been developed on no budget so we’ll see how long we can keep it that way.

Here’s a detailed over view of our main map.

Here’s a detailed over view of our main map.

I would like to welcome Jason Lau our new coder

I’d have him introduce himself but he’s a bit busy working on the movement system.

We hope to have plenty of new content this summer :)

Jun 10

I decided to explain the room lighting mechanic with a visual aid

I decided to explain the room lighting mechanic with a visual aid

Concept art

Concept art