Since we have no actual development builds I’ve decided to open up to any developers who would like to help get Husk off the ground.
What exactly we’re looking for at the moment.
CODERS - C# and Unity experience
The first proposed engine we had in mind was Unity because of it’s availability to independent groups. Since C# is a pretty powerful language for Unity that’s what we decided to go with.
Husk has so far been a $0 budget game, nothing has been spent so far to make it
it’s been developed on and off using our own time. with a team of 3 people but I seem to be the only one who’s made any progress. that’s why I’m opening up team positions
If you feel like helping develop this game then please leave us a message.